Virtual production storage and network

Keep virtual production media moving with storage, NAS, 10GbE, and backup power

Virtual production media can overwhelm a workstation when Unreal projects, textures, camera files, cache folders, renders, and backups share slow storage or unmanaged networking.

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Buyer rule

Start with the signal path

Start with project size, media format, scratch storage, NAS target, network speed, backup schedule, cable labeling, and UPS coverage.

Risk

Avoid the production chain mismatch

The common mistake is adding GPUs and capture cards while active projects, cache folders, source media, and backups sit on slow or disorganized storage.

Before checkout

  • Separate active scratch storage, shared storage, archives, and backups.
  • Match NAS, switch, and workstation network speeds before moving large media sets.
  • Label media, network, power, and video routes before the stage grows.
  • Put storage, switches, and active workstations on backup power where practical.